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UI Showreel

UI Design Projects

Technical UI Designer

Demonstrated Skills

UI Design, UI Technical UI Design, blockout UI art, UI animations and team communication.

Chokepoint Creative Internship

Throughout the course of a 10-week internship with Chokepoint Creative and under contract with Teesside University, I completed work in bringing to life a series of pre-designed UI wireframes. This was achieved by blocking out, animating and creating the UI’s functionality.

Roles

Technical UI Designer

Team Size

10

Project Type

Internship.

UI Designer, Technical UI Designer, UI Animator and UI Artist.

Demonstrated Skills

UI design, UI animation, UI visual scripting and UI art.

Doctrina

As a part of my final module at Teesside University, I was tasked with creating a project of my choosing based on my discipline. I choose to develop an educational puzzle game on teaching the themes of UI Design.

Roles

UI Designer, Technical UI Designer, UI Animator and UI Artist.

Team Size

1

Project Type

University module.

Technical UI Designer.

Demonstrated Skills

Team communication, UI design, UI animation, UI art implementation and UI visual scripting.

Caboodle

For this game jam we were tasked with making a game to fit the theme of "Wait..what" for the Drink Devs 2024 game jam. We decided to develop the cat themed game Caboodle.

Roles

Technical UI Designer.

Team Size

7

Project Type

Game jam.

UI Designer, Technical UI Designer, UI Animator and UI Artist.

Demonstrated Skills

UI design, UI visual scripting, UI animation and UI art.

Project Aurora

Within this module I was tasked to create a project to further my skills based on requirements in job listings. I choose to make a puzzle game about teaching children colour theory.

Roles

UI Designer, Technical UI Designer, UI Animator and UI Artist.

Team Size

1

Project Type

University module.

UI Designer, Technical UI Designer, UI Animator and UI Artist.

Demonstrated Skills

UI design, UI animation, UI visual scripting, Team communication and UI art.

Novarail

In this module we were tasked with working in a team of 10 to make a game of our choosing. We choose to make a endless runner about defending your train in a noenpunk future.

Roles

UI Designer, Technical UI Designer, UI Animator and UI Artist.

Team Size

10

Project Type

University module.

Link to my released games:

  • email-309491_1280
  • alt.text.label.LinkedIn
  • Itch Logo Black

Josh Farnaby -  UI Designer

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